Military Command of the New Pacific Order (Torn): Difference between revisions

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Revision as of 23:08, 2 March 2021

Military Command
Torn branch
Status Active
Active from July 4, 2020 - Present
Leadership
Imperial Officer
General Twobagger
Responsibilities
Coordinate and develop the military activities of the Order.

The New Pacific Order's Military Command also known as MilCom coordinates NPO's war effort and ensures all NPO members are equipped and ready for future battles. Military Command conducts regular audits of NPO's members and educates them on developing their Torn characters. The department reports directly to the Imperial Officers.

History

Military Command was the first department in the Torn branch of the New Pacific Order. Prior to it's opening recruitment started for Quartermasters[1], before the department officially commenced operations on July 4 2020[2]. In the beginning the only position was Quartermaster, until November 27 2020 when the High Command was announced with the creation of the rank of General.[3]

War History

In Torn there are two kinds of wars, Raids and Territory Wars. Raids are purely destructive in nature, where factions can take respect from reach other. Territory wars are fought over territories on the Torn map.

Raids

War Combatants Outcome Ribbon
New Sith Order Raid NPO, Black Knights, Hacienda vs. New Sith Order NPO Victory NSO Raid War Ribbon

Territory Wars

War Combatants Outcome Ribbon
Dan Almost Got Us Rolled War NPO vs. Waste Management NPO Victory Dan Almost Got Us Rolled War Ribbon
Second Battle of QBB NPO vs. Dirty Deeds Inc NPO Victory

Structure

Rank Image Duties
High Command
General Oversees the day-to-day running of the Pacifican War Machine and has the power to appoint people to positions within Military Command.
Military Command
Quartermaster Quartermasters mentor and manage the members of the Order and assist with war time activities.

References

External Links